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Goldberg Simulator 20000
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cdisp() :
Ball
,
BallCG
,
BallLife
,
Ventillateur
compare() :
Vect
cut() :
Vect
disp() :
String3d
draw() :
OpenGLView
force() :
Magnet
,
System
,
SpringDeform
,
Spring
,
ObjCG
,
ObjC
,
ObjG
generate() :
System
init() :
ObjC
,
System
operator*() :
Matrix
operator+() :
Matrix
project() :
Vect
setM() :
Ball
update() :
System
updateInv() :
Matrix
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