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Camera Class Reference
Inheritance diagram for Camera:
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Collaboration diagram for Camera:
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List of all members.

Public Member Functions

void RotateTheta (GLdouble deg)
void RotatePhi (GLdouble deg)
void RotateRho (GLdouble deg)
void RotateThetaMouse (GLdouble deg)
void RotatePhiMouse (GLdouble deg)
void RotateRhoMouse (GLdouble deg)
void walk (double const &nb)
void strafe (double const &nb)
void jump (double const &nb)
void init ()
void setFollow (Obj &)
void setFollow ()
void ApplyLeftFrustum ()
void ApplyRightFrustum ()
void look ()
void focusMove (double const &var)
void perspectiveMove (double const &var)
void motionBlurMove (double const &var)
double getMotionBlur ()
double getPerspective ()
double getFocus ()
int getCompassState ()
void dispRepere ()
void dispInterface ()
void update (double deltaT)
void setLeftPanel (string const &)
void setRightPanel (string const &)
void setTitle (string const &)
void PanelBackground (int)
void message (string const &, double timedisp=1500)
void setmAspectRatio (double nb)

Public Attributes

double fast
int showBoussole
bool showTerminal
double theta
double phi

The documentation for this class was generated from the following files: