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ObjCG Member List
This is the complete list of members for ObjCG, including all inherited members.
addFObjCoord(Vect const &df, Vect const &pos=Vect(3)) (defined in Obj)Obj
addFWorldCoord(Vect const &df, Vect const &pos) (defined in Obj)Obj
addM(Vect const &df, Vect const &dfPos) (defined in Obj)Obj
addMf(Vect const &m) (defined in Obj)Obj
ang (defined in Obj)Obj [protected]
c (defined in ObjC)ObjC [protected]
cdisp(ostream &) (defined in ObjC)ObjC [virtual]
collision (defined in Obj)Obj
convertRefAbs(Vect const &v) (defined in Obj)Obj
convertRefRel(Vect const &v) (defined in Obj)Obj
disp(vector< bool > options) (defined in Obj)Obj [virtual]
dispPath() (defined in Obj)Obj [protected]
dx (defined in Obj)Obj [protected]
elecField (defined in ObjC)ObjC
enableRotationForce(bool b=true) (defined in Obj)Obj
enableTranslationForce(bool b=true) (defined in Obj)Obj
f (defined in Obj)Obj [protected]
force()ObjCG [virtual]
forceRotate (defined in Obj)Obj
forceTranslate (defined in Obj)Obj
getAcc() (defined in Obj)Obj
getAng() const (defined in Obj)Obj
getC() const (defined in ObjC)ObjC
getdx() const (defined in Obj)Obj
getdxAbs(Vect const &pos) (defined in Obj)Obj
getF() const (defined in Obj)Obj
getM() const (defined in Obj)Obj
getMCin() const (defined in Obj)Obj
getMf() const (defined in Obj)Obj
getR() const (defined in Obj)Obj [virtual]
getT() const (defined in Obj)Obj
getVitAng() (defined in Obj)Obj
getVolume() const (defined in Obj)Obj [virtual]
getX() const (defined in Obj)Obj
i (defined in Obj)Obj [protected]
init()ObjC [virtual]
integ (defined in Obj)Obj [static]
m (defined in Obj)Obj [protected]
magnetField (defined in ObjC)ObjC
mcin (defined in Obj)Obj [protected]
mf (defined in Obj)Obj [protected]
Obj(Vect const &x, double const &mass, Vect const &dx=Vect(3), Vect const &ang=Vect(3), Vect const &mcin=Vect(3)) (defined in Obj)Obj
ObjC(set< ObjC * > &tabCharg, Vect const &x, double const &mass, double const &charg, Vect const &dx=Vect(3), Vect const &ang=Vect(3), Vect const &mcin=Vect(3)) (defined in ObjC)ObjC
ObjCG(set< Obj * > &tabObj, set< ObjC * > &tabC, Vect const &x, double const &mass, double const &charg, Vect const &dx=Vect(3), Vect const &ang=Vect(3), Vect const &mcin=Vect(3)) (defined in ObjCG)ObjCG
ObjG(set< Obj * > &tabObj, Vect const &x, double const &mass, Vect const &dx=Vect(3), Vect const &ang=Vect(3), Vect const &mcin=Vect(3)) (defined in ObjG)ObjG
path (defined in Obj)Obj [protected]
rotateMatrix(bool const &inverse=false) (defined in Obj)Obj
setAng(Vect const &v) (defined in Obj)Obj
setC(double const &charge) (defined in ObjC)ObjC
setdx(Vect const &v) (defined in Obj)Obj
setF(Vect const &f) (defined in Obj)Obj
setM(double const &newM) (defined in Obj)Obj
setMCin(Vect const &v) (defined in Obj)Obj
setMf(Vect const &v) (defined in Obj)Obj
setT(double const &newT) (defined in Obj)Obj
setX(Vect const &v) (defined in Obj)Obj
showPath (defined in Obj)Obj
supportPoint(Vect const &direction) (defined in Obj)Obj [virtual]
tabChargObjC [protected]
tabGrav (defined in ObjG)ObjG [protected]
temp (defined in Obj)Obj [protected]
update() (defined in ObjC)ObjC [virtual]
x (defined in Obj)Obj [protected]
~CouldBeInseredToSystem() (defined in CouldBeInseredToSystem)CouldBeInseredToSystem [virtual]
~Obj() (defined in Obj)Obj [inline, virtual]